Monday, March 2, 2015

Nine Players on Yet Another Cold 2015 March Monday Evening

Ken Lambdin (left) and Dave Sybert start a friendly game at Teeko's.
We had nine players tonight – including our former club Vice-President! 

Ken Lambdin stopped by to say hello, and to let us know his surgery went well. God answered our prayers there!

Get well quickly Ken, so you can return to top form at the chess board and on the fishing boat!

One Club Championship game was played early. Tournament Leader Tim Ritter’s wife is having her baby next week. Congratulations Tim on child #3!

Well, I guess that is a good enough reason to play your round early. I will keep the results of the game a secret until next week’s post.

Your author got his first opportunity to play a chess variation called “Bughouse” and wow was that fun and exciting! As Aaron J explained, “It is the only real team chess format.”

It goes like this; two chess boards. Your teammate has the opposite color chess pieces that you do and a different opponent on the other board. But you are sitting next to each other, and can communicate with each other. You cannot suggest moves, but you can tell your partner to speed up or slow down his play, or flat out tell him “I need a knight right now and I win the game!”

Because what happens is when one teammate captures a piece on his board, he gives it to his teammate – who can then add it to his board on his move!
Very exciting and a whole lot of fun!

Now for the game of the week:
This game appeared in Chess Life many years ago. It was a tournament game between two players in the 1500 to 1700 rating range.

The notes are from the winner (RL) with the White pieces. Also some notes as annotated in GM Lev Alburt’s (LA) column from May 2003. Igor3000 (I3) will also make some comments. Enjoy this entertaining and educational game.

1. e4                d5
The Center Counter Game

2. exd5             Qxd5
3. Nc3             Qa5
4. d4                Nf6
5. Nf3              Bg4
6. Be2              ……
LA: Better here is 6. h3 and following up with g4. If Black takes the knight, White still has the slight advantage either way says Danish GM Bent Larsen.

6. …….           Nc6
7. O-O             O-O-O
8. Be3              e5
RL: This move hurt me. [I3: Uh….yeah. Black is winning (-2) by two pawns now.] Well, I can’t take the pawn with the knight or the d-pawn, and re-treating the c3-knight or the e3 bishop only loses the d-pawn, so I decide to attack.
LA: White’s moves and move order hurts him here. The move order of 7 and 8 should have been reversed as the text gives away equality by Black being able to get aggressive. The passive move 6 gave away White’s initial edge in the first place.

9. Ng5             ……
RL: This move threatens many things, such as 10. Bxg4 or Nxf7.
LA: It was your best option.     

9. ……            Bxe2
10. Qxe2          Rd7?!
RL: I don’t know why my opponent played this move. I think 10….exd4 is still good.
LA: You are correct, but you forced your opponent to make both calculations and judgments…and that rattles them sometimes.
I3: The game is back to EVEN.

11. dxe5           Nxe5
12. Rfd1           h6
13. Rxd7          Nfxd7
14. Nf3            Ng4?

RL: This last move has to be bad. [I3: It was (+1.6)] 14. …Bd6 and Black is fine. But right now his bishop and rook are not in the game. And I did see that if I can get my queen to e8, it’s over.
I3: Black could have struck first with the shocking 14. …..Ba3! that would have kept the game EVEN.

15. Bd6!??     ……
RL: This move is not sound but it did shock my opponent. The undefended bishop is attacked by four pieces and only one can capture without the direct threat of mate. [+.8]

LA: Your goal is correct, but your method was faulty. 15. Bxa7 [+1.4] has the same effect and wins a pawn besides. But, shock counts for something…..sometimes.

I3: Even better, but not as shocking was 15. Bd4 (+1.6).

15. ……          cxb6
16. Qe8+         Kc7
17. Rd1?!         …….

I3: The last move looks sound to you humans – even GM’s, who are sort of human – but it is a blunder (-.8). Correct is a powerful alternative but requires a long and accurate calculation; 17. Nd4!, a6 18. Ndb5!, axb5 19. Nd5+, Kc6 20. Rd1, Ne5 21. Qc8+, Kd6 22. Nf6+, Ke6 23. Nxd7, Nxd7 24. Qxd7, Kf6 25. g4 (+2.1).

17. ……          Qf5??
RL: The losing move. My opponent had not recovered his composure from my 15th move. 17. Ngf6 give Black winning chances.
LA: I don’t think Black has winning chances with Ngf6. White gets three pawns for the piece and it is a very complex situation.

18. Nd5?!        ……
I3: This wins too but 18. Nd4!  is so much stronger (+24 compared to the text move at only +5.6). Check it out!

18. ……          Kc6
19. Qc8+         Kb5
20. Nd4+         Resigns

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