Meeting every MONDAY night 6pm to 9:30pm at the Hartland Senior Center, Room 53 or 54 at 9525 East Highland Rd (M-59),just west of US-23, Howell, Michigan. We have our own beautiful PRIVATE room in the HSC. Use the entrance at the far West end of the building. Stop by and ask for Mike, Ken or Vince. We offer free instructions and lessons to beginners. Contact the LCCC by email: firstname.lastname@example.org
Wednesday, October 21, 2015
Week 2 of the LCCC 2015 League – Great Games Played
Past LCCC Tournament Action
players were at the club for the 2nd round action in the 2015 LCCC
action was exciting with a lot of close and good games.
Of the nineteen players, eleven were there for casual chess! With that many people looking for opponents, you know you can stop by the club any Monday and find a game. Come on by!
The 49’ers took over sole possession of 1st place with a 2.5 - .5
victory over The Thunder.
to Ken T and Tom H on their victories.
the other match The Flyers and the Owls are tied 1 – 1 with one game left to
play. Congratulations to Jay S and Vince V on their victories. That will leave
the match up to the game between Don J (Owls) (W) vs John R (Flyers) (B).
will get the results when your humble scribe does.
round is November 2 and the matchups are:
Thunder has a bye.
lineups and assigned colors to follow next week.
Position after Black's last move 14. .....O-O-O
is a game from tonight’s action. It was Paul M (49’ers) (W) vs Luke S (Thunder)
It has been a well played opening and pretty much an even game to this point. But White's next move is a little over aggressive (-.3).
There must be a fight brewing because Black's next move was also over aggressive, 15. ....Nd7 puts White's dark squared bishop in a bad way. Instead (-.1). Still about even.
First real error of the game. White needed 17. exd (-1.3).
Black attacks on the wrong wing. 18. ....c5 forces White to find 19. b5 or lose a bishop to 19. Be3, d4 20. cxd, cxd! - trapped! Instead, White is winning (+.6)
Both miss 21. ....Bf6! and the game would be even again. Instead (+.7) for White.
White needed to play 29. g4! first! Now the game is even again.
This allows White to attack with a tempo (extra move) (+1.1).
Black missed the move that would even the game ...28. ....Nxd3! (-.2) as White keeps missing the needs Rad1 to protect the center pawn.
29. Bxd4? Nxd3
White thinks the a-pawn is his ticket to victory. Passed pawns must be pushed, right? But he will be lucky if he holds a draw (-2)!
The drawing move! The simple 32.....Kb8 and the a-pawn will not reach Promotion Land. Then Black's king side pawns might win the game after some tightrope walking by Black.