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Monday, May 25, 2015
An Endgame Battle for Memorial Day 2015
White to move after 26. .....Bxd8
Here we have a position with Black winning slightly (-.3)
due to his bishop pair on an open, two pawn island board.
White’s best plan is to challenge Black’s pawns while the Black
bishops are still relaxing on the back rank.
White should be thinking ‘draw’
and not trying to win here. 27. f3, or g4 or even b4 are all good options.
Trading pawns gets White closer to a forced draw. The text move is OK but a
little slow starting the ‘Plan’.
The wrong plan for Black. The correct move is to activate a
bishop with 29….Bc7, freezing the knight by x-raying an attack on White’s
g-pawn. The game is now EVEN.
So why is neither side offering a draw? Black likes his more advanced e-pawn and the weakness of White's backward g-pawn and the previously mentioned Bishop pair. White think his Knight can pick on pawns on the white squares once the white squared bishops are traded. They fight on.
White has opened too many lines for the bishop pair. Trading
pawns with axb5 was preferred. White should be thinking ‘draw’ here and not
playing for a win. (-1)
White to move after 37. ......Kg5
White is over taxed on the white squares and needs to play
37. b4, letting the knight help his bishop out on defense. (-1.2)
Just plain bad. Now White is down a pawn and almost down
another pawn positionally.
White is going all out, trying for a cheap trick. Let’s see if he succeeds.
Not good. 39. ……Bd4 was correct because is stops White’s attempt at a swindle. (-1)
The simple 40. …..Bd6+ holds the advantage for Black. Now White takes
over with a huge lead. (+4.5)
41. Ne4+ A knight's favorite piece of cutlery - the fork! The trap worked and
White wins fifteen moves later.