Meeting every MONDAY night 6pm to 9:30pm at the Hartland Senior Center, Room 53 or 54 at 9525 East Highland Rd (M-59),just west of US-23, Howell, Michigan. We have our own beautiful PRIVATE room in the HSC. Use the entrance at the far West end of the building. Stop by and ask for Mike, Ken or Vince. We offer free instructions and lessons to beginners. Contact the LCCC by email: email@example.com
Sunday, July 27, 2014
Beginners Corner 072714 – Develop or Push Pawns?
Here is a win by Luigi M early in our Summer League. It is entertaining because of some
“knight dancing”, and educating from an opening and middle game perspective.
Let’s take a look:
A4 is a waste of time. 7. d4, controlling the center was
more to the point. A4 evens the game. But 7. …g5 opens Black’s Kingside for no
reason (+1.4). Who controls the center, usually controls the game,
White to make move #14.
14. Qb1! This would put pressure on Black, attacking the
queen-side and keeping White’s center-placed knight in Black’s face. Now Black
is winning with 14. .Nc6 (-.8).
Always look for attacking or pressuring moves.
Whenever possible, make your opponent squirm or at least worry about your move.
This starts the Knight’s Dance.
24. Ra1Nc6 ?!
Black, as with move #14, fails to develop his pieces to
build his advantage. Rae8 (-2) is better than Nc6 (-1.8). Try and get your
entire army involved in both the attacks and defense plans. Soldiers on the
sidelines are the same as not there.
27. Nxd4Nd3 ?!
27. …a5 or Nxa4 keeps the advantage at (-1.7) and not drop
it to (-1). 28. h4 frees the A1 rook from the back rank mate defender role and
allows him more scope. The white knight is not protected on c2. You should
strive to keep a re-capture option on all your pieces.
Now Black develops when 29. ….Nxf2, 30. Rxf2, Rxe3 wins a